Known issues
Honey, I Might Be Late » Devlog
Known issues
The following issues we ran out of time to address. We will do our best to address these issues in a new build after the jam judging has finished.
- We ran out of time to implement audio. Next update will add sound effects and music.
- It's easy to get stuck and have to start the level over. This would be fixed by allowing the player to manually teleport to a previous checkpoint.
- Starting over a level means starting the game over. This would be fixed by being able to select the starting level from the main menu.
- The instruction text stays on screen. We actually had code for this to disappear after 30 seconds, but didn't get the code integrated in time for submission. Will be in next patch.
- Completing a level and then replaying it in the same session sometimes left old planks and crates where you placed them. We will add an end-of-level cleanup function in the next update.
- If you managed to make it to the end of the game, the end screen did not play. This will be fixed in the next update.
- Some areas on top of the fruit carts in the first level get the character stuck even though it should be walkable. Will be fixed in next update.
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Honey, I Might Be Late
Get to your wedding on time in this cute 2.5D physics construction platformer
Status | Prototype |
Author | PB Cookie |
Genre | Platformer, Puzzle |
Tags | 2D, construction, Cute, Physics, Singleplayer |
More posts
- New version! v1.2Jul 11, 2021
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